Film Summary DXXXVIII (Street Fighter)


It's funny.
I look back at the Mario movie which only came out a year before this and I see a Hollywood production with little to no interest or insight into the property they were adapting.
And it turned out to be a big old mess that lost him a ton of money.
But then I look at 'the Street Fighter movie' which has a lot of the same components, especially in the sense of indifference to the story proper or even a lot of care to make any of your characters resemble what they're supposed to be from that game.
But somehow it turns out here.
The story is more interesting, the film is more coherent and there's a modicum of respect payed to the actual game that's just not present in the Mario film.
It's tiny and significant difference mixed with a more straightforward and safe story mainly based around Star Wars or Indiana Jones (any of the Steven Spielberg type of films.)

It works. It's not all that interesting a film (At least from a story perspective) because you can guess everything that's going to happen from beginning to end but at the end of the day what else would you do with this.

If the movie was based more on Street Fighter you either run the Gambit of pushing the narrative completely losing sight with the original material and possibly alienating yourself turn the fan base that would go out to see the film.
Or you play the film so close to the original Source material that you end up making this indifferent boring story that a few fans are going to like and most of the general audience are going to hate. Look towards that Street Fighter 2 animated movie for that.

So really the story they came up with was the best they could do. I suppose the only way they could have made it better is if they had actually focused on one set of characters as opposed to having many stories for every character but then you run into the problem of not introducing characters properly or not giving screen time to the right characters to progress the story.
And of course there's the biggest problem of growing bored with whatever character you have on screen. Raul Julia was absolutely fantastic too watch but there's a good chance that he's ridiculous personality would have grown annoying if we spend any more time with them.
I don't know it's a type rope they have to walk when making a film like this, especially given that this is nobody's artistic dream.
This is a Hollywood property film where  in the studio hired a bunch of people to try and do whatever it is they could do to make this thing work. And unlike most video game movies it actually paid out here.

Really the biggest reason you're here is just to watch Raul Julia performance.
His betrayal of M.bison is just a treat and the second best reason to watch this movie is for all the weird set pieces and on design littered throughout the film.
The greater sets are pretty by the book in basic but there's all these little background references there are quite fun to look at. Like all the propaganda posters I'm both the made-up you inside and Bisons personal Army which are just Recreations of World War II and some cold war-era posters only altered with Street Fighter references it's just a lot of fun to look at. And everything has an end bison logo on it that's just a lot of fun too. Like a maniacal super-powered Trump only fictional and there for fun as opposed to realistic and miserable.
I want to give a little credit to Claude Van Damme. The guy gets ridiculed in this movie all the time because of English was kind of poor and he's not the greatest actor. And I'll admit his performance in any other movie would bring it right down but there's just something so amusing about watching him opposite Julia that makes for this incredibly fun experience.
One guy is doing everything in his power to try and keep on a strait-laced appearance and absolutely failing at it, while your other actor is handing it up to such an extent that you start to wonder if he has Hooves as opposed to feet.

I wonder who came up with the idea to use the video game console control as M. Bisons launch program with the sea mines.
It very much reminds me of that seen in there Superman 3 with Ross Webster using his super computer to launch projectiles at Superman.

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