Computer Game Summary XLI (Far Cry 3)



Far Cry 3 the Giant open world exploratory game. Or at least it wants to sell itself that way. 
In reality it's just a mundane Island, a lot of similar scenery and the exact same seven people posted throughout. 
Every here and there you'll come across a main character who looks kind of different but even then you probably wouldn't pick em out in a crowd. 
Except for maybe two or three of the women and that's only because their eyes glow with this weird glistening effect and it looks really weird. 
Subsequently there are no female pirates.

So you play the game as this upper class white boy going on a vacation with his group of preppy friends. 
They're doing your typical Rich American tour. Where they just dancing around like idiots, drink a bunch of shots, jump out of planes and have no real appreciation for the place they're visiting. They could honestly just stay home and do the same thing and have the exact same effect.
But then something weird happens. 

Our protagonist is tied up and all of his friends are being sold into slavery. I guess it's some point they must have gotten screwed over by somebody or drank one too many shots of tequila. Because now they're surrounded by a bunch of crazy Pirates who killed a few of them for fun. 
Your character escape the Mayhem, your brother dies and you vowed to get revenge on the Pirates because of your Misfortune. 
As the game goes on your Vengeance becomes all the more meaningless as you systematically slaughtered hundreds of pirate's all throughout these two major islands. 
Well I only ever played throw to the first island. I can never play the game long enough to get to the second. 

This time around I actually got to a point where I was almost taking out the lead bad guy who imprisoned you. 
But then I stopped playing the game for a moment, reloaded it and it wanted me to do this entire Mission over again. 
And I decided ''No''. 
I'm not going to do any of this again. 
The game's kind of mundane and you can only do so much with it and the story missions are horrible because your sense of player choice goes right down the toilet. 

There's only so much you can do and God help you to get stuck in one of those stupid drug-induced coma scenes that everybody else raved about when this game came out. 
I personally can't stand them you're just on a one-track having to go from one spot to the next and you have to play the game in a completely different way from how you make traditional replay it.

I found myself disinterested with the game as time went on. There's nothing about it that really held my attention. 
The game mechanics are solid enough but there's no variation and every stronghold you're supposed to take looks exactly the same. It's fun enough to do but eventually you'll run out of strongholds so the game ceases to be entertaining.
It also feels exactly like all the other Ubisoft games. I played that Assassin's Creed Black Flag and that game have the same environment. Similar Graphics, almost the exact same music cues and you could swap them out with little to no difference for each other. 
It's like playing a game with a different coat of paint. And it feels weird to say that given that this is a first-person shooter and the other game is this fake platformer where you have sword fights with multiple enemies. And yet they somehow feel the same.
There is one part of Far Cry 3 I really like. The hunting aspect. 
If you take a certain place you get the ability to hunt down a rare creature. And all this part of the game is is you going to a section of the world with a specified weapon to hunt down this one unique creature. 
And it was a lot of fun. It was the closest thing to actual hunting. 
And it was an actual threat to you. 
You had to utilise the given weapon for the hunt. And most of the time it was a weapon that was difficult to wield against that animal. 
A shotgun against the bear sounds impressive but you have to get close to the bear and he can kill you in two hits. 
And a crossbow versus any animal is just a pain in the butt. 
So there was this nice sense of tension to everything. 


It's the closest I can get to Homer Simpson's Dream On an African trip from his animal crackers box from the 1960s. 
You can in fact shoot a Lion (tiger) in the face. You can kind of fight a guy that looks like Muhammad Ali although in this case it's just random Pirates* and you can't drive in the car with two zebras but you can drive in a car next to running Buffalo. So I figure that's close enough.

Overall it's fun but it's mindless. Like most of Ubisoft games I've never been able to beat one. I just can't be bothered after a while. Also screw their company in general. I wouldn't even recommend buying anything from them right now. Which reminds me I can never give this game a good review because it requires uplay. 
One of the worst things I've ever had to deal with. It slows down your computer, it makes playing the game more difficult it's a needless pain in the butt. 
Especially if you forget your password, which you will because you don't care about uplay. 
And I found it freezing my computer sometimes when I would play the game. I'd pause the game and I have to wait for it to sync up. Sync up to what?

* You play as a white guy helping a group of Polynesian looking people Slaughter all the black people off of the island. Most of the Pirates looked East African. I suspect they're supposed to be based on Somalian pirates who might be the most popular in the world right now.
But no matter how you cut it you're just one white guy helping a group of other light skinned people kill off the darker-skinned people of the island. 
Now it's probably a stretch. With no actual basis in anything whatsoever, but it still feels kind of weird and it's something I noticed even when I first saw the game some seven or eight years ago. Whenever this game came out.

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